Send guests exploring booths, attractions, restaurants, exhibits, campuses, festivals and event spaces with QR-powered games built around physical locations. No dedicated game screen required - just a phone camera, and nothing for players to install.
Send guests exploring booths, attractions, restaurants, exhibits, campuses and festivals with QR-powered games built around physical locations.
Print and post QR codes at booths, zones, or key locations across your event floor, attraction or property.
A single scan opens the game in their phone's browser - nothing for players to install, no account creation.
Each scan reveals a clue, unlocks a bingo space, or advances the story.
See verified visits in real time, and reward completions with a raffle, prize, or leaderboard finish.
Every scan is a data point - prove which booths and zones actually got visited, not just estimated dwell time.
Turn engagement into a CRM list - ideal for trade shows, brand activations, and sponsor reporting.
The audience doesn't have to gather around one central display - the whole environment is the playing field.
“The thing I love the most is the Question generator. The game works great and can be ran with one person when the Ai host dialog is generated. The Ai host dialog is in its early stages but with proper…”
“Great platform, needs questions to be updated more”
“Such a fun experience for our community! We will definitely do it again. I highly recommend this game and Gig Game in general.”
A story-driven, virtual-escape-room experience - guests move through destinations, scan codes, and each scan reveals the next clue.
See the hunt
Turn booths, businesses, attractions or stops into Bingo spaces. Attendees scan codes to unlock squares - verified visits, raffle-driven completion and sustained show-floor engagement.
See QR Mobo Bingo
Turn your venue into a live interactive mystery. Scans unlock story beats, hints, coupons, or drink specials - AI generates themes in minutes: western, fantasy, murder mystery, or fully custom.
See the mysteryWalking Games are QR-powered, location-based games - QR Scavenger Hunt, QR Mobo Bingo and Once Upon A Crime - that send players through a physical environment instead of keeping them in front of one screen.
No. Walking Games can run throughout a venue without gathering the audience around one central display.
No - a single QR scan opens the game directly in their phone's browser. There is nothing for players to install.
Yes - every scan is a verified, trackable visit, which is exactly what QR Mobo Bingo was used for at the Pizza Tomorrow Summit to drive and prove exhibitor booth traffic.
QR Mobo Bingo is card-and-raffle based; QR Scavenger Hunt is a story/clue progression; Once Upon A Crime is a fully themed interactive mystery with AI-generated content.
Yes - Once Upon A Crime uses built-in AI tools to generate themed stories, suspects, and locations in minutes, fully customizable to your event.
Yes - all three formats are built for multi-location activations, from a single trade-show floor to bar crawls, attractions, resorts, museums and campuses.
No - QR codes are just printed signs. Attendees scan with their own phone camera; there's no reader, kiosk, or hardware to rent or set up at any booth.
Print QR signs at your booths, exhibits or attractions and start tracking real, verified visits before the doors even open - no hardware, no big screen, no sponsor guesswork.